2012.02.25

AMD-Utils: Math Utilities

This post was going to be about the Math utilities present on AMD-Utils. Some of them are essential to my day-to-day work and simplify the code structure a lot.

I was going to explain how to use them (which is very easy) but most importantly, why they are useful and when to use them. But instead of publishing it as a post I decided to update the docs and add all the info there so everything is centralized.

I recommend that you try to understand these methods and which kind of problems they try to solve. They are all very trivial to implement but of an extreme usefulness depending on the kind of project you are building. I also think that some of them changed the way I approach some kinds of problems. I use them so much that it’s hard to imagine coding something complex without something similar (I coded the methods clamp/loop/lerp/norm a million times).

So jump over to the docs and understand how to (ab)use these helpers. Even if you are not using amd-utils you can check the source code and implement it by yourself or extract the methods. Most of them are common knowledge but I feel that not that many people know how to use them properly or outside of the regular context, that’s why I thought some explanation would be helpful.

Docs: http://millermedeiros.github.com/amd-utils/math.html


2012.02.03

Keep your modules and functions small

This post is about a very simple thing that I’ve been doing since I started to code (by coincidence) and that I feel that increases a lot the readability and organization of my code. Some people may not agree with it but for me it makes total sense and was also documented by some experienced developers like Uncle Bob on his great book Clean Code. I tend to think that a single approach may not be the best one for everybody - since every person thinks on a different way - but I’m pretty confident that this advise will be good to a lot of people and that it will increase the overall quality of the code.

The rule is simple, split larger functions/classes into smaller specialized ones, period. It will not only increase the readability but it will also make the code more reusable since it will be easier to override the default behavior if needed (especially if extending a class or reusing a 3rd party lib). I will try to explain how and give a basic example.

Read more…


2012.01.16

Signal Emitter

When I released JS-Signals I decided to create a document explaining the difference between different kinds of Observers and the possible pros and cons of each pattern, and as you can see on the document every approach has its pros/cons and depending on the scenario the recommended approach might change.

Before coding JS-Signals I was using a very basic EventEmitter “class” that could be used to listen/dispatch arbitrary events but ever since I released JS-Signals I almost didn’t used arbitrary events anymore (because of the benefits of using a Signal), but a couple weeks ago I had to propagate changes on my model classes to the UI and the changes are coming from many different inputs, so the easiest way to keep everything in sync was to dispatch events every time my model objects updated with a new value. In that case it is way easier to use a string ID for the event type than to create a new Signal object manually for each value, since the project was already using Signals everywhere I decided to code a simple EventEmitter that would use JS-Signals internal mechanism (so I could use the advanced features if needed) but still allow arbitrary event types.

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2012.01.11

A case against private variables and functions in JavaScript

arrr im a private, you cant access me
(not sure if the pirate image + caption was created by Zeh Fernando, he sent it to me a couple years ago, forgot to ask him…)

Another polemic subject and something that I’ve been delaying for a while, I’ll try to explain how I got to my conclusions and I’m sure a lot of people won’t agree until they experience the same problem or realize how often it may happen on a real project and specially if it does happen with a code you don’t “own” and/or can’t change without compromising future updates… The advice is mostly about JavaScript (since it’s what I’ve been coding more lately and where I think the issue is bigger) but it also fits other languages.

Not so long ago I had an opposite opinion about this subject - I would always set everything to private and only changed to protected/public if needed - try to understand what made me change my opinion and pay attention every time you find yourself “tied” or doing lots of hacks just because you can’t monkey-patch a simple function/variable.

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2012.01.03

Node.js as a build script

There are a lot of build tools that covers specific use cases and/or try to cover as many scenarios as possible, amongst the most famous ones are make, rake, Ant and maven. I’m going to talk about why I’ve been favoring plain Node.js scripts as my “build tool” and how to do some simple things. This work flow may not be the best one for you and your team, understand the reasoning behind it and pick the tools based on your needs and preferences.

Read more…


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